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Recent Posts
- How I use ChatGPT daily (scientist/coder perspective) January 22, 2024
- Praising hacking and low-tech solutions. ChatGPT wrote me a personal Javascript browser “plugin.” September 17, 2023
- I left Silicon Valley for NYC 2.5y ago – a retrospective September 4, 2023
- Gradient-descent optimized recursive filters for deconvolution / deblurring September 5, 2022
- Progressive image stippling and greedy blue noise importance sampling August 31, 2022
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Recent Posts
- How I use ChatGPT daily (scientist/coder perspective) January 22, 2024
- Praising hacking and low-tech solutions. ChatGPT wrote me a personal Javascript browser “plugin.” September 17, 2023
- I left Silicon Valley for NYC 2.5y ago – a retrospective September 4, 2023
- Gradient-descent optimized recursive filters for deconvolution / deblurring September 5, 2022
- Progressive image stippling and greedy blue noise importance sampling August 31, 2022
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Tag Archives: gpu
Bilinear down/upsampling, aligning pixel grids, and that infamous GPU half pixel offset
It’s been more than two decades of me using bilinear texture filtering, a few months since I’ve written about bilinear resampling, but only two days since I discovered a bug of mine related to it. 😅 Similarly, just last week … Continue reading
Posted in Code / Graphics
Tagged digital signal processing, gpu, image processing, libraries, numpy, sampling, signal processing, upsampling
12 Comments
Is this a branch?
Let’s try a new format – “shorts”; small blog posts where I elaborate on ideas that I’d discuss at my twitter, but they either come back over and over, or the short form doesn’t convey all the nuances. I often … Continue reading
Posted in Code / Graphics
Tagged assembly, cpu, gpu, optimizations, profiling, programming, simd
7 Comments