Monthly Archives: September 2016

Short names are short

Intro This blog post is a counter-argument and response to a post by Bob Nystrom that got very popular few months ago and was often re-shared. I disagree so much that I thought it’s worth sharing my opinion on this topic. … Continue reading

Posted in Code / Graphics | Tagged , , , , , | 1 Comment

Image dynamic range

Intro This post is a second part of my mini-series about dynamic range in games. In this part I would like to talk a bit about dynamic range, contrast/gamma and viewing conditions. You can find the other post in the series here and … Continue reading

Posted in Code / Graphics | Tagged , , , , , , , , | 13 Comments