About me

DSC_0773-EditHi, my name is Bartłomiej Wroński, but it will be easier for us if you call me just Bart. 🙂

I’m a graphics/rendering/systems/low-level technology programmer. I worked professionally in the AAA console video games industry for almost 8 years.

My previous jobs include being a Technical Architect at Sony Interactive Entertainment Santa Monica Studio, previously I worked at Ubisoft Montreal and on The Witcher game series by CD Projekt RED.


The games I worked on (or helped with) so far include (in bold shipped / credited ones):

  • The Witcher 2: Assassin’s of Kings PC
  • The Witcher 2 Enhanced Edition PC/X360
  • The Witcher 3: The Wild Hunt (additional programming)
  • Cyberpunk 2077
  • Assassin’s Creed 4: Black Flag
  • Assassin’s Creed: Unity (additional programming)
  • Far Cry 4
  • God of War
  • Here They Lie (additional help / publisher consulting)

You can track my existing professional experience at my linkedin profile page.

Be sure to check out my twitter as well as my github.

This blog is supposed to gather some of my ideas and thoughts grouped by two categories:

  • Computer graphics, programming, computer science, DSP and other topics related to my work.
  • Everything more or less random connected to my personal interests and hobbies: visual arts – digital and film photography and cinematography, travel and electronic music.

All views and opinions expressed here are my own, not of my current or previous employers.

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