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Recent Posts
- Computing gradients on grids of pixels and voxels – forward, central, and… diagonal differences February 28, 2021
- Bilinear down/upsampling, aligning pixel grids, and that infamous GPU half pixel offset February 15, 2021
- Is this a branch? January 18, 2021
- Converting wavetables to Ableton Operator AMS waves January 5, 2021
- Why are video games graphics (still) a challenge? Productionizing rendering algorithms December 27, 2020
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Monthly Archives: June 2014
C#/.NET graphics framework on GitHub + updates
As I promised I posted my C#/.NET graphics framework (more about it and motivation behind it here) on GitHub: This is my first GitHub submit ever and my first experience with Git, so there is possibility I didn’t do something properly … Continue reading
Posted in Code / Graphics
Tagged .NET, algorithms, antialiasing, C#, graphics, graphics programming
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Coming back to film photography
Yeah, finally I managed to go back to my past-time favourite hobby – film/analog photography that I started when I was 10 years old with following camera: Now I’m a bit older and my photo gear has changed as well … Continue reading
Posted in Travel / Photography
Tagged 645, B&W, black & white, film, fuji x100, mamiya, photography
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