Monthly Archives: January 2014

The future of screenspace reflections

Introduction The technique was first mentioned by Crytek among some of their improvements (like screenspace raytraced shadows) in their DirectX 11 game update for Crysis 2 [1] and then was mentioned in couple of their presentations, articles and talks. In … Continue reading

Posted in Code / Graphics | Tagged , , , , , , | 4 Comments

On pursuit of (good) free mathematics toolbox

Introduction Mathematics are essential part of (almost?) any game programmers work. It was always especially important in work of graphics programmers – all this lovely linear algebra and analytic geometry! – but with more powerful hardware and more advanced GPU … Continue reading

Posted in Code / Graphics | Tagged , , , , , | 1 Comment

My first visit to Cuba

Welcome My first post is going to be more of a post just for myself – my practice with the wordpress and its layouts. To be honest I never did have a blog of any kind (well, except for a … Continue reading

Posted in Travel / Photography | Tagged , , , , , | 1 Comment