Tag Archives: digital cameras

White balance and physically based rendering pipelines. Part 1 – introduction.

This is part one of the whole article. Part two is here. In this two posts (started as one, but I had to split it to make it more… digestible) I’m going to talk a bit about the white balance. First … Continue reading

Posted in Code / Graphics, Travel / Photography | Tagged , , , , , , , , , , | 2 Comments