Category Archives: Uncategorized

GDC follow-up: Screenspace reflections filtering and up-sampling

After GDC I’ve had some great questions and discussions about techniques we’ve used to filter and upsample the screenspace reflections to avoid flickering and edge artifacts. Special thanks here go to Angelo Pesce, who convinced me that our variation of … Continue reading

Posted in Uncategorized | 1 Comment

My GDC 2014 slides are up

On publications page

Posted in Uncategorized | Leave a comment